



Most probably, though, new players are not likely to have such high stats early in the game. Alternatively, with a Science skill of 55 and a Repair skill of 35, you can pass two different skills checks to repair the eyebot. If you have a Repair skill of 65, you can straight-up fix ED-E and have it instantly become available as a companion. This is ED-E, but it first must be fixed before it can join you on your journey. One of the houses in this town is called the Nash residence, and inside, you can find a broken-down robot sprawled out over a counter. It’s difficult to miss because there’s a massive rollercoaster within the location that can be seen from quite a distance.

I’d be happy to prolong my captivity and psychological abuse to tighten some lug nuts for you.”ĭescription: A ghoul mechanic and former gunslinger held hostage by Tabitha, the mad leader of the State of Utobitha. Quote: “Didn’t your mohter ever tell you it’s polite to help an old lady carry her bags?”ĭescription: A Nightkin and former assassin in the Master’s army Things just finally caught up with me.”ĭescription: Former NCR 1st Recon sniper with a grudge against Caesar’s Legion and a chip on his shoulder. Quote: “You take out a debt, it’s only a matter of time before someone comes collecting. You’d get better stories out of a Freeside junkie.”ĭescription: Member of the Followers of the Apocalypse operating in Freeside’s Old Mormon Fort who researches the potential medicinal uses of naturally occurring compounds. In this post, we’re taking a look at the companions of Fallout: New Vegas. These characters aid the Courier 6 in their search across the Mojave Desert to find the person responsible for living them for dead. One thing about the Fallout games that makes them so great (and so frustrating) are the companions.
